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Meta XR Audio SDK FMOD

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Updated: Dec 10, 2025|
Version
83.0
Meta XR Audio SDK for FMOD provides comprehensive spatial audio features for immersive applications, including a spatial audio renderer with HRTF, ambisonic audio playback, and room acoustics for creating immersive environments.

Version 83.0 Release Notes

What's New
  • Added a new control called Distance Override that forces the usage of the min/max distance slider on the Meta XR Audio SDK plugin instead of the slider on the event macro
  • In Unreal, the Geometry Component can now be applied to Blueprints
  • In Unreal, Added a new toggle that allows separate enabling of the Geometry visualizer for editor versus play mode

  • What's Fixed
  • In Unreal, the Control Zone visualizer now works with Vulkan Preview
  • In Unreal, fixed some crashes related to the acoustic ray tracing gizmos