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Create the UnityXR Interaction Rig

Updated: Aug 7, 2025
In Interaction SDK, the rig is a predefined collection of GameObjects that enable you to see your virtual environment and initiate actions, like a grab, a teleport, or a poke. The rig is contained in a prefab called UnityXRInteractionComprehensive, it requires a working camera rig, and will add support for hands, controllers, and controller driven hands to your scene.

Adding the Comprehensive Interaction Rig

Using Quick Actions is the fastest and recommended way of adding the UnityXR Comprehensive Interaction Rig to your scene, since it will manage all the references automatically and offer all the options together in a wizard.
  1. Delete the default Main Camera if it exists because Interaction SDK uses its own camera rig.
  2. Right click on the Hierarchy and select Interaction SDK > Add UnityXR Interaction Rig.
  3. If Fix All is enabled in the Unity XR Interaction Rig dialog, click it to create a camera rig.
    Fix All button in the Unity XR Interaction Rig dialog
  4. Click Create to add the UnityXR Interaction Rig to the scene.
    Components for the UnityXR Interaction Rig are added