Hand[Get] | |
VelocityCalculator[Get] | |
Movement[Get] | |
bool | MovementFinished[Get] |
HandGrabTarget[Get] | |
Transform | WristPoint[Get] |
Transform | PinchPoint[Get] |
Transform | PalmPoint[Get] |
HandGrabApi[Get] | |
GrabTypeFlags | SupportedGrabTypes[Get] |
TargetInteractable[Get] | |
Pose | Origin[Get] |
Vector3 | HitPoint[Get] |
DistanceInteractable[Get] | |
bool | IsGrabbing[Get] |
float | FingersStrength[Get] |
float | WristStrength[Get] |
Pose |
HandFingerFlags | GrabbingFingers ( ) Returns the fingers that are grabbing the interactable. |
override bool | CanSelect ( DistanceHandGrabInteractable interactable ) |
void | InjectAllDistanceHandGrabInteractor ( HandGrabAPI handGrabApi, DistantCandidateComputer< DistanceHandGrabInteractor, DistanceHandGrabInteractable > distantCandidateComputer, Transform grabOrigin, IHand hand, GrabTypeFlags supportedGrabTypes ) Adds a <cref="DistanceHandGrabInteractor"/> to a dynamically instantiated GameObject. |
void | InjectHandGrabApi ( HandGrabAPI handGrabApi ) Adds a <cref="HandGrabAPI"/> to a dynamically instantiated GameObject. |
void | InjectDistantCandidateComputer ( DistantCandidateComputer< DistanceHandGrabInteractor, DistanceHandGrabInteractable > distantCandidateComputer ) Adds a <cref="DistantCandidateComputer"/> to a dynamically instantiated GameObject. |
void | InjectHand ( IHand hand ) Adds an <cref="IHand"/> to a dynamically instantiated GameObject. |
void | InjectSupportedGrabTypes ( GrabTypeFlags supportedGrabTypes ) Adds a list of supported grabs to a dynamically instantiated GameObject. |
void | InjectGrabOrigin ( Transform grabOrigin ) Adds a grab origin to a dynamically instantiated GameObject. |
void | InjectOptionalGripPoint ( Transform gripPoint ) Adds a grip point to a dynamically instantiated GameObject. |
void | InjectOptionalPinchPoint ( Transform pinchPoint ) Adds a pinch point to a dynamically instantiated GameObject. |
void | InjectOptionalVelocityCalculator ( IThrowVelocityCalculator velocityCalculator ) Adds a <cref="IThrowVelocityCalculator"/> to a dynamically instantiated GameObject. |
void | Reset ( ) |
override void | Awake ( ) |
override void | Start ( ) |
override void | DoHoverUpdate ( ) |
override void | InteractableSet ( DistanceHandGrabInteractable interactable ) |
override void | InteractableUnset ( DistanceHandGrabInteractable interactable ) |
override void | DoSelectUpdate ( ) |
override void | InteractableSelected ( DistanceHandGrabInteractable interactable ) |
override void | InteractableUnselected ( DistanceHandGrabInteractable interactable ) |
override void | HandlePointerEventRaised ( PointerEvent evt ) |
override Pose | |
override bool | |
override bool | |
override DistanceHandGrabInteractable | ComputeCandidate ( ) |
| IHand Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.Hand |
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No description available.
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| IThrowVelocityCalculator Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.VelocityCalculator |
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No description available.
|
| IMovement Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.Movement |
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No description available.
|
| bool Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.MovementFinished |
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No description available.
|
| HandGrabTarget Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.HandGrabTarget |
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No description available.
|
| Transform Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.WristPoint |
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No description available.
|
| Transform Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.PinchPoint |
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No description available.
|
| Transform Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.PalmPoint |
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No description available.
|
| HandGrabAPI Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.HandGrabApi |
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No description available.
|
| GrabTypeFlags Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.SupportedGrabTypes |
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No description available.
|
| IHandGrabInteractable Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.TargetInteractable |
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No description available.
|
| Pose Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.Origin |
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No description available.
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| Vector3 Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.HitPoint |
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No description available.
|
| IRelativeToRef Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.DistanceInteractable |
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No description available.
|
| virtual bool Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.IsGrabbing |
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No description available.
|
| float Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.FingersStrength |
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No description available.
|
| float Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.WristStrength |
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No description available.
|
| Pose Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.WristToGrabPoseOffset |
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No description available.
|
| HandFingerFlags Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.GrabbingFingers ( ) |
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Returns the fingers that are grabbing the interactable. |
| override bool Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.CanSelect ( DistanceHandGrabInteractable interactable ) |
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No description available.
|
| void Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.InjectAllDistanceHandGrabInteractor ( HandGrabAPI handGrabApi, DistantCandidateComputer< DistanceHandGrabInteractor, DistanceHandGrabInteractable > distantCandidateComputer, Transform grabOrigin, IHand hand, GrabTypeFlags supportedGrabTypes ) |
|---|
Adds a <cref="DistanceHandGrabInteractor"/> to a dynamically instantiated GameObject. |
| void Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.InjectHandGrabApi ( HandGrabAPI handGrabApi ) |
|---|
Adds a <cref="HandGrabAPI"/> to a dynamically instantiated GameObject. |
| void Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.InjectDistantCandidateComputer ( DistantCandidateComputer< DistanceHandGrabInteractor, DistanceHandGrabInteractable > distantCandidateComputer ) |
|---|
Adds a <cref="DistantCandidateComputer"/> to a dynamically instantiated GameObject. |
| void Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.InjectHand ( IHand hand ) |
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Adds an <cref="IHand"/> to a dynamically instantiated GameObject. |
| void Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.InjectSupportedGrabTypes ( GrabTypeFlags supportedGrabTypes ) |
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Adds a list of supported grabs to a dynamically instantiated GameObject. |
| void Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.InjectGrabOrigin ( Transform grabOrigin ) |
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Adds a grab origin to a dynamically instantiated GameObject. |
| void Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.InjectOptionalGripPoint ( Transform gripPoint ) |
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Adds a grip point to a dynamically instantiated GameObject. |
| void Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.InjectOptionalPinchPoint ( Transform pinchPoint ) |
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Adds a pinch point to a dynamically instantiated GameObject. |
| void Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.InjectOptionalVelocityCalculator ( IThrowVelocityCalculator velocityCalculator ) |
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Adds a <cref="IThrowVelocityCalculator"/> to a dynamically instantiated GameObject. |
| virtual void Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.Reset ( ) |
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No description available.
|
| override void Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.Awake ( ) |
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No description available.
|
| override void Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.Start ( ) |
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No description available.
|
| override void Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.DoHoverUpdate ( ) |
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No description available.
|
| override void Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.InteractableSet ( DistanceHandGrabInteractable interactable ) |
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No description available.
|
| override void Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.InteractableUnset ( DistanceHandGrabInteractable interactable ) |
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No description available.
|
| override void Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.DoSelectUpdate ( ) |
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No description available.
|
| override void Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.InteractableSelected ( DistanceHandGrabInteractable interactable ) |
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No description available.
|
| override void Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.InteractableUnselected ( DistanceHandGrabInteractable interactable ) |
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No description available.
|
| override void Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.HandlePointerEventRaised ( PointerEvent evt ) |
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No description available.
|
| override Pose Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.ComputePointerPose ( ) |
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No description available.
|
| override bool Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.ComputeShouldSelect ( ) |
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No description available.
|
| override bool Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.ComputeShouldUnselect ( ) |
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No description available.
|
| override DistanceHandGrabInteractable Oculus.Interaction.HandGrab.DistanceHandGrabInteractor.ComputeCandidate ( ) |
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No description available.
|