Transform | Root[Get] |
bool | RootIsLocal[Get] |
override HandDataAsset | DataAsset[Get] |
Config[Get] |
override void | Start ( ) |
override void | UpdateData ( ) |
void | InjectAllControllerHandDataSource ( UpdateModeFlags updateMode, IDataSource updateAfter, DataSource< ControllerDataAsset > controllerSource, Transform[] bones ) |
void | InjectControllerSource ( DataSource< ControllerDataAsset > controllerSource ) |
void | InjectBones ( Transform[] bones ) |
| Transform Oculus.Interaction.Input.ControllerHandDataSource.Root |
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No description available.
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| bool Oculus.Interaction.Input.ControllerHandDataSource.RootIsLocal |
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No description available.
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| override HandDataAsset Oculus.Interaction.Input.ControllerHandDataSource.DataAsset |
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No description available.
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| HandDataSourceConfig Oculus.Interaction.Input.ControllerHandDataSource.Config |
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No description available.
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| override void Oculus.Interaction.Input.ControllerHandDataSource.Start ( ) |
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No description available.
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| override void Oculus.Interaction.Input.ControllerHandDataSource.UpdateData ( ) |
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No description available.
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| void Oculus.Interaction.Input.ControllerHandDataSource.InjectAllControllerHandDataSource ( UpdateModeFlags updateMode, IDataSource updateAfter, DataSource< ControllerDataAsset > controllerSource, Transform[] bones ) |
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No description available.
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| void Oculus.Interaction.Input.ControllerHandDataSource.InjectControllerSource ( DataSource< ControllerDataAsset > controllerSource ) |
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No description available.
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| void Oculus.Interaction.Input.ControllerHandDataSource.InjectBones ( Transform[] bones ) |
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No description available.
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