UnityEvent< OVRSpatialAnchor, OVRSpatialAnchor.OperationResult > | |
UnityEvent< List< OVRSpatialAnchor > > | |
UnityEvent< OVRSpatialAnchor.OperationResult > | |
UnityEvent< OVRSpatialAnchor, OVRSpatialAnchor.OperationResult > | |
Result[Get] | |
EraseOptions[Get] |
void | Create an spatial anchor. |
void | Load and instantiate anchors from a list of uuids. |
void | EraseAllAnchors ( ) Erase all instantiated anchors anchors. |
void | EraseAnchorByUuid ( Guid uuid ) Erase a anchor by Guid. |
IEnumerator | WaitForInit ( OVRSpatialAnchor anchor ) |
IEnumerator | SaveLocalAsync ( OVRSpatialAnchor anchor ) |
IEnumerator |
UnityEvent<OVRSpatialAnchor, OVRSpatialAnchor.OperationResult> Meta.XR.BuildingBlocks.SpatialAnchorCoreBuildingBlock.OnAnchorCreateCompleted |
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No description available.
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UnityEvent<List<OVRSpatialAnchor> > Meta.XR.BuildingBlocks.SpatialAnchorCoreBuildingBlock.OnAnchorsLoadCompleted |
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No description available.
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UnityEvent<OVRSpatialAnchor.OperationResult> Meta.XR.BuildingBlocks.SpatialAnchorCoreBuildingBlock.OnAnchorsEraseAllCompleted |
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No description available.
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UnityEvent<OVRSpatialAnchor, OVRSpatialAnchor.OperationResult> Meta.XR.BuildingBlocks.SpatialAnchorCoreBuildingBlock.OnAnchorEraseCompleted |
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No description available.
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OVRSpatialAnchor.OperationResult Meta.XR.BuildingBlocks.SpatialAnchorCoreBuildingBlock.Result |
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No description available.
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virtual OVRSpatialAnchor.EraseOptions Meta.XR.BuildingBlocks.SpatialAnchorCoreBuildingBlock.EraseOptions |
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No description available.
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void Meta.XR.BuildingBlocks.SpatialAnchorCoreBuildingBlock.InstantiateSpatialAnchor ( GameObject prefab, Vector3 position, Quaternion rotation ) |
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Create an spatial anchor. Parameters prefab A prefab to add the OVRSpatialAnchor component. positionPosition for the new anchor. rotationOrientation of the new anchor |
void Meta.XR.BuildingBlocks.SpatialAnchorCoreBuildingBlock.LoadAndInstantiateAnchors ( GameObject prefab, List< Guid > uuids ) |
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Load and instantiate anchors from a list of uuids. Parameters prefab Prefab for instantiating the loaded anchors. uuidsList of anchor's uuid to load. |
void Meta.XR.BuildingBlocks.SpatialAnchorCoreBuildingBlock.EraseAllAnchors ( ) |
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Erase all instantiated anchors anchors. It'll collect the uuid(s) of the instantiated anchor(s) and erase them. |
void Meta.XR.BuildingBlocks.SpatialAnchorCoreBuildingBlock.EraseAnchorByUuid ( Guid uuid ) |
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Erase a anchor by Guid. Parameters uuid Anchor's uuid to erase. |
IEnumerator Meta.XR.BuildingBlocks.SpatialAnchorCoreBuildingBlock.WaitForInit ( OVRSpatialAnchor anchor ) |
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No description available.
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IEnumerator Meta.XR.BuildingBlocks.SpatialAnchorCoreBuildingBlock.SaveLocalAsync ( OVRSpatialAnchor anchor ) |
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No description available.
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IEnumerator Meta.XR.BuildingBlocks.SpatialAnchorCoreBuildingBlock.LoadAnchorsRoutine ( GameObject prefab, OVRSpatialAnchor.LoadOptions options ) |
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No description available.
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