bool | IsDataValid[Get] |
bool | IsConnected[Get] |
bool | IsTracked[Get] |
Pose | Root[Get] |
RootPoseOrigin[Get] | |
Quaternion[] | Joints[Get] |
bool | IsHighConfidence[Get] |
bool[] | IsFingerPinching[Get] |
bool[] | |
float[] | FingerPinchStrength[Get] |
float | HandScale[Get] |
Pose | PointerPose[Get] |
PointerPoseOrigin[Get] | |
bool | IsDominantHand[Get] |
Config[Get] |
bool |
void | CopyFrom ( HandDataAsset source ) |
void | CopyPosesFrom ( HandDataAsset source ) |
bool Oculus.Interaction.Input.HandDataAsset.IsDataValid |
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No description available.
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bool Oculus.Interaction.Input.HandDataAsset.IsConnected |
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No description available.
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bool Oculus.Interaction.Input.HandDataAsset.IsTracked |
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No description available.
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Pose Oculus.Interaction.Input.HandDataAsset.Root |
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No description available.
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PoseOrigin Oculus.Interaction.Input.HandDataAsset.RootPoseOrigin |
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No description available.
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Quaternion [] Oculus.Interaction.Input.HandDataAsset.Joints |
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No description available.
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bool Oculus.Interaction.Input.HandDataAsset.IsHighConfidence |
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No description available.
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bool [] Oculus.Interaction.Input.HandDataAsset.IsFingerPinching |
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No description available.
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bool [] Oculus.Interaction.Input.HandDataAsset.IsFingerHighConfidence |
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No description available.
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float [] Oculus.Interaction.Input.HandDataAsset.FingerPinchStrength |
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No description available.
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float Oculus.Interaction.Input.HandDataAsset.HandScale |
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No description available.
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Pose Oculus.Interaction.Input.HandDataAsset.PointerPose |
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No description available.
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PoseOrigin Oculus.Interaction.Input.HandDataAsset.PointerPoseOrigin |
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No description available.
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bool Oculus.Interaction.Input.HandDataAsset.IsDominantHand |
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No description available.
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HandDataSourceConfig Oculus.Interaction.Input.HandDataAsset.Config |
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No description available.
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bool Oculus.Interaction.Input.HandDataAsset.IsDataValidAndConnected |
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No description available.
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void Oculus.Interaction.Input.HandDataAsset.CopyFrom ( HandDataAsset source ) |
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No description available.
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void Oculus.Interaction.Input.HandDataAsset.CopyPosesFrom ( HandDataAsset source ) |
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No description available.
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