HumanBodyBones | Joint[Get] Joint to adjust. |
Vector3 | PositionChange[Get] Position change to apply to the joint, post-retargeting. |
Quaternion | RotationChange[Get] Rotation to apply to the joint, post-retargeting. |
Quaternion[] | RotationTweaks[Get] Allows accumulating a series of rotations to be applied to a joint, post-retargeting. |
bool | Allows disable rotational transform on joint. |
bool | Allows disable position transform on joint. |
Allows mapping this human body bone to OVRSkeleton bone different from the standard. | |
BoneIdOverrideValue[Get] |
Quaternion | Precomputed accumulated rotations. |
void |
| HumanBodyBones OVRUnityHumanoidSkeletonRetargeter.JointAdjustment.Joint |
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Joint to adjust. |
| Vector3 OVRUnityHumanoidSkeletonRetargeter.JointAdjustment.PositionChange |
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Position change to apply to the joint, post-retargeting. |
| Quaternion OVRUnityHumanoidSkeletonRetargeter.JointAdjustment.RotationChange |
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Rotation to apply to the joint, post-retargeting. NOTE: deprecated, please use . |
| Quaternion [] OVRUnityHumanoidSkeletonRetargeter.JointAdjustment.RotationTweaks |
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Allows accumulating a series of rotations to be applied to a joint, post-retargeting. |
| bool OVRUnityHumanoidSkeletonRetargeter.JointAdjustment.DisableRotationTransform |
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Allows disable rotational transform on joint. |
| bool OVRUnityHumanoidSkeletonRetargeter.JointAdjustment.DisablePositionTransform |
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Allows disable position transform on joint. |
| OVRHumanBodyBonesMappings.FullBodyTrackingBoneId OVRUnityHumanoidSkeletonRetargeter.JointAdjustment.FullBodyBoneIdOverrideValue |
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Allows mapping this human body bone to OVRSkeleton bone different from the standard. An ignore value indicates to not override; remove means to exclude from retargeting. Cannot be changed at runtime. |
| OVRHumanBodyBonesMappings.BodyTrackingBoneId OVRUnityHumanoidSkeletonRetargeter.JointAdjustment.BoneIdOverrideValue |
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No description available.
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| Quaternion OVRUnityHumanoidSkeletonRetargeter.JointAdjustment.PrecomputedRotationTweaks |
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Precomputed accumulated rotations. |
| void OVRUnityHumanoidSkeletonRetargeter.JointAdjustment.PrecomputeRotationTweaks ( ) |
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No description available.
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