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API reference
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HandVisual Class

Renders the hand.
Oculus::Interaction::HandVisual extends MonoBehaviour.
Oculus::Interaction::HandVisual extends Oculus.Interaction.IHandVisual.

Overview

Properties

Hand[Get]
bool
IList< Transform >
Joints[Get]
Transform
Root[Get]
bool

Events

Object Data

void
Awake ( )
void
Start ( )
void
void

Public Member Functions

void
Transform
GetTransformByHandJointId
( HandJointId handJointId )
Pose
GetJointPose
( HandJointId jointId,
Space space )
void
InjectAllHandSkeletonVisual
( IHand hand,
SkinnedMeshRenderer skinnedMeshRenderer )
void
InjectHand
( IHand hand )
void
InjectSkinnedMeshRenderer
( SkinnedMeshRenderer skinnedMeshRenderer )
void
InjectOptionalUpdateRootPose
( bool updateRootPose )
void
InjectOptionalUpdateRootScale
( bool updateRootScale )
void
InjectOptionalRoot
( Transform root )
void

Details

Properties

IHand Oculus.Interaction.HandVisual.Hand
No description available.
bool Oculus.Interaction.HandVisual.IsVisible
No description available.
IList<Transform> Oculus.Interaction.HandVisual.Joints
No description available.
Transform Oculus.Interaction.HandVisual.Root
No description available.
bool Oculus.Interaction.HandVisual.ForceOffVisibility
No description available.

Events

Action Oculus.Interaction.HandVisual.WhenHandVisualUpdated ( )
No description available.

Object Data

virtual void Oculus.Interaction.HandVisual.Awake ( )
No description available.
virtual void Oculus.Interaction.HandVisual.Start ( )
No description available.
virtual void Oculus.Interaction.HandVisual.OnEnable ( )
No description available.
virtual void Oculus.Interaction.HandVisual.OnDisable ( )
No description available.

Member Functions

void Oculus.Interaction.HandVisual.UpdateSkeleton ( )
No description available.
Transform Oculus.Interaction.HandVisual.GetTransformByHandJointId
( HandJointId handJointId )
No description available.
Pose Oculus.Interaction.HandVisual.GetJointPose
( HandJointId jointId,
Space space )
No description available.
void Oculus.Interaction.HandVisual.InjectAllHandSkeletonVisual
( IHand hand,
SkinnedMeshRenderer skinnedMeshRenderer )
No description available.
void Oculus.Interaction.HandVisual.InjectHand
( IHand hand )
No description available.
void Oculus.Interaction.HandVisual.InjectSkinnedMeshRenderer
( SkinnedMeshRenderer skinnedMeshRenderer )
No description available.
void Oculus.Interaction.HandVisual.InjectOptionalUpdateRootPose
( bool updateRootPose )
No description available.
void Oculus.Interaction.HandVisual.InjectOptionalUpdateRootScale
( bool updateRootScale )
No description available.
void Oculus.Interaction.HandVisual.InjectOptionalRoot
( Transform root )
No description available.
void Oculus.Interaction.HandVisual.InjectOptionalMaterialPropertyBlockEditor
No description available.
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