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Cylinder Class

Helps determine the position, orientation, and size of curved components such as the CanvasCylinder, CylinderSurface, and ClippedCylinderSurface.
Oculus::Interaction::Cylinder extends MonoBehaviour.

Overview

Properties

float
Radius[Get]

Details

Detailed Description

In a curved UI with multiple canvases, a single cylinder can be used to drive all panels, removing the need to manually align each panel in a cylinder orientation.

Properties

float Oculus.Interaction.Cylinder.Radius
No description available.
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