API reference
API reference
Select your platform
No SDKs available
No versions available

Collisions Class

Overview

Static Public Member Functions

static Vector3
ClosestPointToColliders
( Vector3 point,
Collider[] colliders )
static bool
IsCapsuleWithinColliderApprox
( Vector3 p0,
Vector3 p1,
float radius,
Collider collider )
Approximate capsule collision by doing sphere collisions down the capsule length.
static bool
IsPointWithinCollider
( Vector3 point,
Collider collider )
static bool
IsSphereWithinCollider
( Vector3 point,
float radius,
Collider collider )

Details

Static Member Functions

static Vector3 Oculus.Interaction.Collisions.ClosestPointToColliders
( Vector3 point,
Collider[] colliders )
No description available.
static bool Oculus.Interaction.Collisions.IsCapsuleWithinColliderApprox
( Vector3 p0,
Vector3 p1,
float radius,
Collider collider )
Approximate capsule collision by doing sphere collisions down the capsule length.
Parameters
p0
Capsule Start
p1
Capsule End
radius
Capsule Radius
collider
Collider to check against
Returns
Whether or not an approximate collision occured.
static bool Oculus.Interaction.Collisions.IsPointWithinCollider
( Vector3 point,
Collider collider )
No description available.
static bool Oculus.Interaction.Collisions.IsSphereWithinCollider
( Vector3 point,
float radius,
Collider collider )
No description available.
Did you find this page helpful?
Thumbs up icon
Thumbs down icon