static Vector3 | |
static bool | Approximate capsule collision by doing sphere collisions down the capsule length. |
static bool | |
static bool |
| static Vector3 Oculus.Interaction.Collisions.ClosestPointToColliders ( Vector3 point, Collider[] colliders ) |
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No description available.
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| static bool Oculus.Interaction.Collisions.IsCapsuleWithinColliderApprox ( Vector3 p0, Vector3 p1, float radius, Collider collider ) |
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Approximate capsule collision by doing sphere collisions down the capsule length. Parameters p0 Capsule Start p1Capsule End radiusCapsule Radius colliderCollider to check against Returns Whether or not an approximate collision occured. |
| static bool Oculus.Interaction.Collisions.IsPointWithinCollider ( Vector3 point, Collider collider ) |
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No description available.
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| static bool Oculus.Interaction.Collisions.IsSphereWithinCollider ( Vector3 point, float radius, Collider collider ) |
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No description available.
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