SurfacePatch[Get] | |
float | EnterHoverNormal[Get] |
float | EnterHoverTangent[Get] |
float | ExitHoverNormal[Get] |
float | ExitHoverTangent[Get] |
float | CancelSelectNormal[Get] |
float | CancelSelectTangent[Get] |
float | |
int | TiebreakerScore[Get] |
MinThresholds[Get] | |
DragThresholds[Get] | |
PositionPinning[Get] | |
RecoilAssist[Get] |
bool | |
bool | |
void | InjectAllPokeInteractable ( ISurfacePatch surfacePatch ) Sets all the required values for a Poke Interactable on a dynamically instantiated GameObject. |
void | InjectSurfacePatch ( ISurfacePatch surfacePatch ) Sets a surface patch for a dynamically instantiated GameObject. |
| ISurfacePatch Oculus.Interaction.PokeInteractable.SurfacePatch |
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No description available.
|
| float Oculus.Interaction.PokeInteractable.EnterHoverNormal |
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No description available.
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| float Oculus.Interaction.PokeInteractable.EnterHoverTangent |
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No description available.
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| float Oculus.Interaction.PokeInteractable.ExitHoverNormal |
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No description available.
|
| float Oculus.Interaction.PokeInteractable.ExitHoverTangent |
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No description available.
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| float Oculus.Interaction.PokeInteractable.CancelSelectNormal |
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No description available.
|
| float Oculus.Interaction.PokeInteractable.CancelSelectTangent |
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No description available.
|
| float Oculus.Interaction.PokeInteractable.CloseDistanceThreshold |
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No description available.
|
| int Oculus.Interaction.PokeInteractable.TiebreakerScore |
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No description available.
|
| MinThresholdsConfig Oculus.Interaction.PokeInteractable.MinThresholds |
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No description available.
|
| DragThresholdsConfig Oculus.Interaction.PokeInteractable.DragThresholds |
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No description available.
|
| PositionPinningConfig Oculus.Interaction.PokeInteractable.PositionPinning |
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No description available.
|
| RecoilAssistConfig Oculus.Interaction.PokeInteractable.RecoilAssist |
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No description available.
|
| override void Oculus.Interaction.PokeInteractable.Awake ( ) |
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No description available.
|
| override void Oculus.Interaction.PokeInteractable.Start ( ) |
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No description available.
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| bool Oculus.Interaction.PokeInteractable.ClosestSurfacePatchHit ( Vector3 point, out SurfaceHit hit ) |
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No description available.
|
| bool Oculus.Interaction.PokeInteractable.ClosestBackingSurfaceHit ( Vector3 point, out SurfaceHit hit ) |
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No description available.
|
| void Oculus.Interaction.PokeInteractable.InjectAllPokeInteractable ( ISurfacePatch surfacePatch ) |
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Sets all the required values for a Poke Interactable on a dynamically instantiated GameObject. |
| void Oculus.Interaction.PokeInteractable.InjectSurfacePatch ( ISurfacePatch surfacePatch ) |
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Sets a surface patch for a dynamically instantiated GameObject. |