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GrabbingRule Struct

This struct indicates which fingers should be taken in count for performing an interaction (typically a hand-grab).

Overview

Properties

FingerUnselectMode
bool
FingerRequirement

Public Member Functions

void
StripIrrelevant
( ref HandFingerFlags fingerFlags )
GrabbingRule
( HandFingerFlags mask,
in GrabbingRule otherRule )

Details

Detailed Description

All required fingers must be in use in order to start the interaction while any of the optional fingers is needed. For finishing the action it support either releasing all fingers or any of them.

Properties

FingerUnselectMode Oculus.Interaction.GrabAPI.GrabbingRule.UnselectMode
No description available.
bool Oculus.Interaction.GrabAPI.GrabbingRule.SelectsWithOptionals
No description available.
FingerRequirement Oculus.Interaction.GrabAPI.GrabbingRule.this[HandFinger fingerID]
No description available.
GrabbingRule Oculus.Interaction.GrabAPI.GrabbingRule.DefaultPalmRule
No description available.
GrabbingRule Oculus.Interaction.GrabAPI.GrabbingRule.DefaultPinchRule
No description available.
GrabbingRule Oculus.Interaction.GrabAPI.GrabbingRule.FullGrab
No description available.

Member Functions

void Oculus.Interaction.GrabAPI.GrabbingRule.StripIrrelevant
( ref HandFingerFlags fingerFlags )
No description available.
Oculus.Interaction.GrabAPI.GrabbingRule.GrabbingRule
( HandFingerFlags mask,
in GrabbingRule otherRule )
No description available.
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