Hand[Get] | |
float | BufferLengthSeconds[Get] |
float | SampleFrequency[Get] |
bool | IsInputValid[Get] |
bool | IsHighConfidence[Get] |
Vector3[Get] |
bool | GetRootPose ( out Pose pose ) |
Vector3 | |
void | InjectAllHandPoseInputDevice ( IHand hand ) |
void | InjectHand ( IHand hand ) |
void | Awake ( ) |
void | Start ( ) |
void | LateUpdate ( ) |
| IHand Oculus.Interaction.Throw.HandPoseInputDevice.Hand |
|---|
No description available.
|
| float Oculus.Interaction.Throw.HandPoseInputDevice.BufferLengthSeconds |
|---|
No description available.
|
| float Oculus.Interaction.Throw.HandPoseInputDevice.SampleFrequency |
|---|
No description available.
|
| bool Oculus.Interaction.Throw.HandPoseInputDevice.IsInputValid |
|---|
No description available.
|
| bool Oculus.Interaction.Throw.HandPoseInputDevice.IsHighConfidence |
|---|
No description available.
|
| Oculus.Interaction.Throw.HandPoseInputDevice.Vector3 |
|---|
No description available.
|
| bool Oculus.Interaction.Throw.HandPoseInputDevice.GetRootPose ( out Pose pose ) |
|---|
No description available.
|
| Vector3 Oculus.Interaction.Throw.HandPoseInputDevice.GetExternalVelocities ( ) |
|---|
No description available.
|
| void Oculus.Interaction.Throw.HandPoseInputDevice.InjectAllHandPoseInputDevice ( IHand hand ) |
|---|
No description available.
|
| void Oculus.Interaction.Throw.HandPoseInputDevice.InjectHand ( IHand hand ) |
|---|
No description available.
|
| virtual void Oculus.Interaction.Throw.HandPoseInputDevice.Awake ( ) |
|---|
No description available.
|
| virtual void Oculus.Interaction.Throw.HandPoseInputDevice.Start ( ) |
|---|
No description available.
|
| virtual void Oculus.Interaction.Throw.HandPoseInputDevice.LateUpdate ( ) |
|---|
No description available.
|