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OVRSceneVolumeMeshFilter Class

Provides access to the mesh of a volume scene entity.
OVRSceneVolumeMeshFilter extends MonoBehaviour.

Overview

Properties

bool
True when all background processing is complete.

Details

Detailed Description

When added to a GameObject that represents a volume scene entity, this component provides access to the mesh representing the object.
If a MeshCollider is present, the component will cook the mesh for use in physics and collisions. Default collider cooking options are used.
The Unity Job System is used to avoid blocking the main thread.

Properties

bool OVRSceneVolumeMeshFilter.IsCompleted
True when all background processing is complete.
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