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API reference
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OVRPose Struct

An affine transformation built from a Unity position and orientation.

Overview

Properties

static OVRPose
A pose with no translation or rotation.

Data Fields

Vector3
The position.
Quaternion
The orientation.

Public Member Functions

override bool
Equals
( System.Object obj )
override int
Inverse ( )
Computes the inverse of the given pose.
flipZ ( )
Converts the pose from left- to right-handed or vice-versa.
OVRPlugin.Posef
OVRPlugin.Posef
ToPosef ( )

Static Public Member Functions

static bool
static bool
static OVRPose
operator*
( OVRPose lhs,
OVRPose rhs )
Multiplies two poses.

Details

Properties

OVRPose OVRPose.identity
A pose with no translation or rotation.

Fields

Vector3 OVRPose.position
The position.
Quaternion OVRPose.orientation
The orientation.

Member Functions

override bool OVRPose.Equals
( System.Object obj )
No description available.
override int OVRPose.GetHashCode ( )
No description available.
OVRPose OVRPose.Inverse ( )
Computes the inverse of the given pose.
OVRPose OVRPose.flipZ ( )
Converts the pose from left- to right-handed or vice-versa.
OVRPlugin.Posef OVRPose.ToPosef_Legacy ( )
No description available.
OVRPlugin.Posef OVRPose.ToPosef ( )
No description available.
OVRPose OVRPose.Rotate180AlongX ( )
No description available.

Static Member Functions

static bool OVRPose.operator==
( OVRPose x,
OVRPose y )
No description available.
static bool OVRPose.operator!=
( OVRPose x,
OVRPose y )
No description available.
static OVRPose OVRPose.operator*
( OVRPose lhs,
OVRPose rhs )
Multiplies two poses.
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