Vector3 | position[Get] The position. |
Quaternion | orientation[Get] The orientation. |
override bool | Equals ( System.Object obj ) |
override int | GetHashCode ( ) |
Inverse ( ) Computes the inverse of the given pose. | |
flipZ ( ) Converts the pose from left- to right-handed or vice-versa. | |
OVRPlugin.Posef | ToPosef_Legacy ( ) |
OVRPlugin.Posef | ToPosef ( ) |
Rotate180AlongX ( ) |
static bool | |
static bool | |
static OVRPose |
| OVRPose OVRPose.identity |
|---|
A pose with no translation or rotation. |
| Vector3 OVRPose.position |
|---|
The position. |
| Quaternion OVRPose.orientation |
|---|
The orientation. |
| override bool OVRPose.Equals ( System.Object obj ) |
|---|
No description available.
|
| override int OVRPose.GetHashCode ( ) |
|---|
No description available.
|
| OVRPose OVRPose.Inverse ( ) |
|---|
Computes the inverse of the given pose. |
| OVRPose OVRPose.flipZ ( ) |
|---|
Converts the pose from left- to right-handed or vice-versa. |
| OVRPlugin.Posef OVRPose.ToPosef_Legacy ( ) |
|---|
No description available.
|
| OVRPlugin.Posef OVRPose.ToPosef ( ) |
|---|
No description available.
|
| OVRPose OVRPose.Rotate180AlongX ( ) |
|---|
No description available.
|