Vector3 | position[Get] The position. |
Quaternion | orientation[Get] The orientation. |
override bool | Equals ( System.Object obj ) |
override int | GetHashCode ( ) |
Inverse ( ) Computes the inverse of the given pose. | |
flipZ ( ) Converts the pose from left- to right-handed or vice-versa. | |
OVRPlugin.Posef | ToPosef_Legacy ( ) |
OVRPlugin.Posef | ToPosef ( ) |
Rotate180AlongX ( ) |
static bool | |
static bool | |
static OVRPose |
OVRPose OVRPose.identity |
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A pose with no translation or rotation. |
Vector3 OVRPose.position |
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The position. |
Quaternion OVRPose.orientation |
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The orientation. |
override bool OVRPose.Equals ( System.Object obj ) |
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No description available.
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override int OVRPose.GetHashCode ( ) |
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No description available.
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OVRPose OVRPose.Inverse ( ) |
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Computes the inverse of the given pose. |
OVRPose OVRPose.flipZ ( ) |
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Converts the pose from left- to right-handed or vice-versa. |
OVRPlugin.Posef OVRPose.ToPosef_Legacy ( ) |
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No description available.
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OVRPlugin.Posef OVRPose.ToPosef ( ) |
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No description available.
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OVRPose OVRPose.Rotate180AlongX ( ) |
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No description available.
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