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FingerFeatureStateThresholds Class

A ScriptableObject that defines the state thresholds for each finger feature.
Oculus::Interaction::PoseDetection::FingerFeatureStateThresholds extends ScriptableObject.
Oculus::Interaction::PoseDetection::FingerFeatureStateThresholds extends Oculus.Interaction.PoseDetection.IFeatureThresholds< FingerFeature, string >.

Overview

Properties

IReadOnlyList< IFeatureStateThresholds< FingerFeature, string > >
double

Public Member Functions

void
Construct
( List< FingerFeatureThresholds > featureThresholds,
double minTimeInState )

Details

Detailed Description

A state threshold is a set of boundaries that determine when a finger has transitioned between states. For example, the curl feature has 3 states: Open, Neutral, and Closed. So the state thresholds for curl use an angle in degrees to define when the finger's state has changed from Open to Neutral, Neutral to Closed, or vice-versa.

Properties

IReadOnlyList<IFeatureStateThresholds<FingerFeature, string> > Oculus.Interaction.PoseDetection.FingerFeatureStateThresholds.FeatureStateThresholds
No description available.
double Oculus.Interaction.PoseDetection.FingerFeatureStateThresholds.MinTimeInState
No description available.

Member Functions

void Oculus.Interaction.PoseDetection.FingerFeatureStateThresholds.Construct
( List< FingerFeatureThresholds > featureThresholds,
double minTimeInState )
No description available.
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