Rigidbody | Rigidbody[Get] |
VelocityCalculator[Get] |
override void | Awake ( ) |
override void | Start ( ) |
override void | DoPreprocess ( ) |
override GrabInteractable | ComputeCandidate ( ) |
override void | InteractableSelected ( GrabInteractable interactable ) |
override void | InteractableUnselected ( GrabInteractable interactable ) |
override void | HandlePointerEventRaised ( PointerEvent evt ) |
override Pose | |
override void | DoSelectUpdate ( ) |
override bool |
void | ForceSelect ( GrabInteractable interactable ) Forces the controller to select a certain interactable even if it's not the closest. |
void | ForceRelease ( ) Forces the controller to unselect the currently selected interactable. |
override void | Unselect ( ) |
void | Adds a <cref="ISelector"/> and Rigidbody to a dynamically instantiated GameObject. |
void | InjectSelector ( ISelector selector ) Adds an <cref="ISelector"/> to a dynamically instantiated GameObject. |
void | InjectRigidbody ( Rigidbody rigidbody ) Adds a Rigidbody to a dynamically instantiated GameObject. |
void | InjectOptionalGrabCenter ( Transform grabCenter ) Adds a grab center to a dynamically instantiated GameObject. |
void | InjectOptionalGrabTarget ( Transform grabTarget ) Adds a grab target to a dynamically instantiated GameObject. |
void | InjectOptionalVelocityCalculator ( IThrowVelocityCalculator velocityCalculator ) Adds a velocity calculator to a dynamically instantiated GameObject. |
| Rigidbody Oculus.Interaction.GrabInteractor.Rigidbody |
|---|
No description available.
|
| IThrowVelocityCalculator Oculus.Interaction.GrabInteractor.VelocityCalculator |
|---|
No description available.
|
| override void Oculus.Interaction.GrabInteractor.Awake ( ) |
|---|
No description available.
|
| override void Oculus.Interaction.GrabInteractor.Start ( ) |
|---|
No description available.
|
| override void Oculus.Interaction.GrabInteractor.DoPreprocess ( ) |
|---|
No description available.
|
| override GrabInteractable Oculus.Interaction.GrabInteractor.ComputeCandidate ( ) |
|---|
No description available.
|
| override void Oculus.Interaction.GrabInteractor.InteractableSelected ( GrabInteractable interactable ) |
|---|
No description available.
|
| override void Oculus.Interaction.GrabInteractor.InteractableUnselected ( GrabInteractable interactable ) |
|---|
No description available.
|
| override void Oculus.Interaction.GrabInteractor.HandlePointerEventRaised ( PointerEvent evt ) |
|---|
No description available.
|
| override Pose Oculus.Interaction.GrabInteractor.ComputePointerPose ( ) |
|---|
No description available.
|
| override void Oculus.Interaction.GrabInteractor.DoSelectUpdate ( ) |
|---|
No description available.
|
| override bool Oculus.Interaction.GrabInteractor.ComputeShouldUnselect ( ) |
|---|
No description available.
|
| void Oculus.Interaction.GrabInteractor.ForceSelect ( GrabInteractable interactable ) |
|---|
Forces the controller to select a certain interactable even if it's not the closest. |
| void Oculus.Interaction.GrabInteractor.ForceRelease ( ) |
|---|
Forces the controller to unselect the currently selected interactable. |
| override void Oculus.Interaction.GrabInteractor.Unselect ( ) |
|---|
No description available.
|
| void Oculus.Interaction.GrabInteractor.InjectAllGrabInteractor ( ISelector selector, Rigidbody rigidbody ) |
|---|
Adds a <cref="ISelector"/> and Rigidbody to a dynamically instantiated GameObject. |
| void Oculus.Interaction.GrabInteractor.InjectSelector ( ISelector selector ) |
|---|
Adds an <cref="ISelector"/> to a dynamically instantiated GameObject. |
| void Oculus.Interaction.GrabInteractor.InjectRigidbody ( Rigidbody rigidbody ) |
|---|
Adds a Rigidbody to a dynamically instantiated GameObject. |
| void Oculus.Interaction.GrabInteractor.InjectOptionalGrabCenter ( Transform grabCenter ) |
|---|
Adds a grab center to a dynamically instantiated GameObject. |
| void Oculus.Interaction.GrabInteractor.InjectOptionalGrabTarget ( Transform grabTarget ) |
|---|
Adds a grab target to a dynamically instantiated GameObject. |
| void Oculus.Interaction.GrabInteractor.InjectOptionalVelocityCalculator ( IThrowVelocityCalculator velocityCalculator ) |
|---|
Adds a velocity calculator to a dynamically instantiated GameObject. |