AnimationCurve | RemapCurve[Get] |
Vector2 | AlphaRange[Get] |
bool | _started[Get] |
void | InjectAllRayInteractorPinchVisual ( IHand hand, RayInteractor rayInteractor, SkinnedMeshRenderer skinnedMeshRenderer ) |
void | InjectHand ( IHand hand ) |
void | InjectRayInteractor ( RayInteractor rayInteractor ) |
void | InjectSkinnedMeshRenderer ( SkinnedMeshRenderer skinnedMeshRenderer ) |
| AnimationCurve Oculus.Interaction.RayInteractorPinchVisual.RemapCurve |
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No description available.
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| Vector2 Oculus.Interaction.RayInteractorPinchVisual.AlphaRange |
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No description available.
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| bool Oculus.Interaction.RayInteractorPinchVisual._started |
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No description available.
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| virtual void Oculus.Interaction.RayInteractorPinchVisual.Awake ( ) |
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No description available.
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| virtual void Oculus.Interaction.RayInteractorPinchVisual.Start ( ) |
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No description available.
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| virtual void Oculus.Interaction.RayInteractorPinchVisual.OnEnable ( ) |
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No description available.
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| virtual void Oculus.Interaction.RayInteractorPinchVisual.OnDisable ( ) |
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No description available.
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| void Oculus.Interaction.RayInteractorPinchVisual.InjectAllRayInteractorPinchVisual ( IHand hand, RayInteractor rayInteractor, SkinnedMeshRenderer skinnedMeshRenderer ) |
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No description available.
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| void Oculus.Interaction.RayInteractorPinchVisual.InjectHand ( IHand hand ) |
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No description available.
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| void Oculus.Interaction.RayInteractorPinchVisual.InjectRayInteractor ( RayInteractor rayInteractor ) |
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No description available.
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| void Oculus.Interaction.RayInteractorPinchVisual.InjectSkinnedMeshRenderer ( SkinnedMeshRenderer skinnedMeshRenderer ) |
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No description available.
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