| Member | Value | Description |
|---|---|---|
Unknown | 0 |
The default value from GetHmdColorSpace until SetClientColorDesc is called. Only valid on PC, and will be remapped to Quest on Mobile.
|
Unmanaged | 1 |
No color correction, not recommended for production use. See documentation for more info.
|
Rec_2020 | 2 |
Color space for standardized color across all Oculus HMDs with D65 white point.
|
Rec_709 | 3 |
Rec. 709 is used on Oculus Go and shares the same primary color coordinates as sRGB.
|
Rift_CV1 | 4 UMETA(DisplayName = "Rift CV1") |
Oculus Rift CV1 uses a unique color space, see documentation for more info.
|
Rift_S | 5 |
Oculus Rift S uses a unique color space, see documentation for more info.
|
Quest | 6 UMETA(DisplayName = "Quest 1") |
Oculus Quest's native color space is slightly different than Rift CV1.
|
P3 | 7 UMETA(DisplayName = "P3 (Recommended)") |
DCI-P3 color space. See documentation for more details.
|
Adobe_RGB | 8 |
Similar to sRGB but with deeper greens using D65 white point.
|