FEdgeStyleParameters
()
|
Signature
FEdgeStyleParameters::FEdgeStyleParameters() |
FEdgeStyleParameters
(
bEnableEdgeColor
, bEnableColorMap
, TextureOpacityFactor
, Brightness
, Contrast
, Posterize
, Saturation
, EdgeColor
, ColorScale
, ColorOffset
, InColorMapType
, InColorMapGradient
, InLutDesc
)
|
Signature
FEdgeStyleParameters::FEdgeStyleParameters(bool bEnableEdgeColor, bool bEnableColorMap, float TextureOpacityFactor, float Brightness, float Contrast, float Posterize, float Saturation, FLinearColor EdgeColor, FLinearColor ColorScale, FLinearColor ColorOffset, EOculusXRColorMapType InColorMapType, const TArray< FLinearColor > &InColorMapGradient, const FColorLutDesc &InLutDesc) Parameters bEnableEdgeColor: boolbEnableColorMap: boolTextureOpacityFactor: floatBrightness: floatContrast: floatPosterize: floatSaturation: floatEdgeColor: FLinearColorColorScale: FLinearColorColorOffset: FLinearColorInColorMapType: EOculusXRColorMapTypeInColorMapGradient: const TArray< FLinearColor > &InLutDesc: const FColorLutDesc & |
bEnableColorMap
: bool |
Signature
bool FEdgeStyleParameters::bEnableColorMap |
bEnableEdgeColor
: bool |
Signature
bool FEdgeStyleParameters::bEnableEdgeColor |
Brightness
: float |
Signature
float FEdgeStyleParameters::Brightness |
bUseColorLuts
: bool |
Signature
bool FEdgeStyleParameters::bUseColorLuts |
ColorLutDesc
: FColorLutDesc |
Signature
FColorLutDesc FEdgeStyleParameters::ColorLutDesc |
ColorMapData
: TArray< uint8 > |
Signature
TArray<uint8> FEdgeStyleParameters::ColorMapData |
ColorMapType
: EOculusXRColorMapType |
Signature
EOculusXRColorMapType FEdgeStyleParameters::ColorMapType |
ColorOffset
: FLinearColor |
Signature
FLinearColor FEdgeStyleParameters::ColorOffset |
ColorScale
: FLinearColor |
Signature
FLinearColor FEdgeStyleParameters::ColorScale |
Contrast
: float |
Signature
float FEdgeStyleParameters::Contrast |
EdgeColor
: FLinearColor |
Signature
FLinearColor FEdgeStyleParameters::EdgeColor |
Posterize
: float |
Signature
float FEdgeStyleParameters::Posterize |
Saturation
: float |
Signature
float FEdgeStyleParameters::Saturation |
TextureOpacityFactor
: float |
Signature
float FEdgeStyleParameters::TextureOpacityFactor |