Failure
: FOculusXR_LatentAction_SaveAnchors_Failure |
Signature
FOculusXR_LatentAction_SaveAnchors_Failure UOculusXRAsyncAction_SaveAnchors::Failure |
Success
: FOculusXR_LatentAction_SaveAnchors_Success |
Signature
FOculusXR_LatentAction_SaveAnchors_Success UOculusXRAsyncAction_SaveAnchors::Success |
TargetAnchors
: TArray< UOculusXRAnchorComponent * > |
Signature
TArray<UOculusXRAnchorComponent*> UOculusXRAsyncAction_SaveAnchors::TargetAnchors |
Activate
()
|
Signature
virtual void UOculusXRAsyncAction_SaveAnchors::Activate() override Returns void |
OculusXRAsyncSaveAnchors
(
TargetActors
)
|
Signature
static UOculusXRAsyncAction_SaveAnchors * UOculusXRAsyncAction_SaveAnchors::OculusXRAsyncSaveAnchors(const TArray< AActor * > &TargetActors) Parameters TargetActors: const TArray< AActor * > &Returns UOculusXRAsyncAction_SaveAnchors * |