FReconstructedLayer
()
|
Signature
FReconstructedLayer::FReconstructedLayer() |
FReconstructedLayer
(
EdgeStyleParameters
, PassthroughLayerOrder
)
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Signature
FReconstructedLayer::FReconstructedLayer(const FEdgeStyleParameters &EdgeStyleParameters, EOculusXRPassthroughLayerOrder PassthroughLayerOrder) Parameters EdgeStyleParameters: const FEdgeStyleParameters &PassthroughLayerOrder: EOculusXRPassthroughLayerOrder |
EdgeStyleParameters
: FEdgeStyleParameters |
Signature
FEdgeStyleParameters FReconstructedLayer::EdgeStyleParameters |
PassthroughLayerOrder
: EOculusXRPassthroughLayerOrder |
Signature
EOculusXRPassthroughLayerOrder FReconstructedLayer::PassthroughLayerOrder |
ShapeName
: OCULUSXRHMD_API_MEMBER const FName |
Signature
OCULUSXRHMD_API_MEMBER const FName FReconstructedLayer::ShapeName |
Clone
()
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Signature
virtual IStereoLayerShape * FReconstructedLayer::Clone() const override Returns IStereoLayerShape * |
GetShapeName
()
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virtual FName FReconstructedLayer::GetShapeName() override Returns FName |