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FMRUKSpawnGroup Struct

Holds a configuration for spawning a group of actors.
It contains properties to specify a list of actors to choose from, the selection mode when multiple actors are specified, and whether to fall back to spawning a procedural mesh if no actor class has been specified for this label.

Fields

Actors : TArray< FMRUKSpawnActor >
List of actors to choose from, multiple actors can be specified and the selection criteria will be determined by the SelectionMode option.
Signature
TArray<FMRUKSpawnActor> FMRUKSpawnGroup::Actors
FallbackToProcedural : EMRUKFallbackToProceduralOverwrite
Control if there should happen a fallback to spawning a procedural mesh in case no actor class has been specified for this label. The global fallback behaviour can be specified in the AMRUKAnchorActorSpawner.
Signature
EMRUKFallbackToProceduralOverwrite FMRUKSpawnGroup::FallbackToProcedural
Set the selection mode when multiple different actors are specified.
Signature
EMRUKSpawnerSelectionMode FMRUKSpawnGroup::SelectionMode