Failure
: FOculusXR_LatentAction_SaveAnchorList_Failure |
Signature
FOculusXR_LatentAction_SaveAnchorList_Failure UOculusXRAsyncAction_SaveAnchorList::Failure |
StorageLocation
: EOculusXRSpaceStorageLocation |
Signature
EOculusXRSpaceStorageLocation UOculusXRAsyncAction_SaveAnchorList::StorageLocation |
Success
: FOculusXR_LatentAction_SaveAnchorList_Success |
Signature
FOculusXR_LatentAction_SaveAnchorList_Success UOculusXRAsyncAction_SaveAnchorList::Success |
TargetAnchors
: TArray< UOculusXRAnchorComponent * > |
Signature
TArray<UOculusXRAnchorComponent*> UOculusXRAsyncAction_SaveAnchorList::TargetAnchors |
Activate
()
|
Signature
virtual void UOculusXRAsyncAction_SaveAnchorList::Activate() override Returns void |
OculusXRAsyncSaveAnchorList
(
TargetActors
, StorageLocation
)
|
Signature
static UOculusXRAsyncAction_SaveAnchorList * UOculusXRAsyncAction_SaveAnchorList::OculusXRAsyncSaveAnchorList(const TArray< AActor * > &TargetActors, EOculusXRSpaceStorageLocation StorageLocation) Parameters TargetActors: const TArray< AActor * > &StorageLocation: EOculusXRSpaceStorageLocationReturns UOculusXRAsyncAction_SaveAnchorList * |