| Member | Description |
|---|---|
Hit |
Indicates that the raycast hit the depth.
|
NoHit |
Indicates that the raycast did not hit the depth.
|
HitPointOccluded |
Indicates that the hit point is occluded.
|
HitPointOutsideFov |
Indicates that the hit point is outside the field of view.
|
RayOccluded |
Indicates that the ray itself is occluded by depth.
|
Failure |
Indicates a failure in the raycasting process. This status indicates a failure in the raycasting process, which can occur if the raycaster fails to initialize or encounters an unexpected error.
|