UOculusXRRoomLayoutAnchorComponent
()
|
Signature
UOculusXRRoomLayoutAnchorComponent::UOculusXRRoomLayoutAnchorComponent() |
GetRoomLayout
(
outFloorUUID
, outCeilingUUID
, outWallsUUIDs
)
|
Signature
bool UOculusXRRoomLayoutAnchorComponent::GetRoomLayout(FOculusXRUUID &outFloorUUID, FOculusXRUUID &outCeilingUUID, TArray< FOculusXRUUID > &outWallsUUIDs) const Parameters outFloorUUID: FOculusXRUUID &outCeilingUUID: FOculusXRUUID &outWallsUUIDs: TArray< FOculusXRUUID > &Returns bool |