bUseRandomRoom
: bool |
Signature
bool AMRUKSceneDataProvider::bUseRandomRoom |
bUseRandomRoomFromClass
: bool |
Signature
bool AMRUKSceneDataProvider::bUseRandomRoomFromClass |
Rooms
: TMap< FString, UDataTable * > |
Signature
TMap<FString, UDataTable*> AMRUKSceneDataProvider::Rooms |
SpecificRoomClass
: FString |
Signature
FString AMRUKSceneDataProvider::SpecificRoomClass |
SpecificRoomName
: FString |
Signature
FString AMRUKSceneDataProvider::SpecificRoomName |
BeginPlay
()
|
Signature
virtual void AMRUKSceneDataProvider::BeginPlay() override Returns void |
GetRoom
(
RoomJSON
, RoomName
)
|
Signature
void AMRUKSceneDataProvider::GetRoom(FString &RoomJSON, FString &RoomName) Parameters RoomJSON: FString &RoomName: FString &Returns void |
Tick
(
DeltaTime
)
|
Signature
virtual void AMRUKSceneDataProvider::Tick(float DeltaTime) override Parameters DeltaTime: floatReturns void |