AMRUKGuardian
(
ObjectInitializer
)
|
Signature
AMRUKGuardian::AMRUKGuardian(const FObjectInitializer &ObjectInitializer) Parameters ObjectInitializer: const FObjectInitializer & |
GuardianMeshComponent
: TObjectPtr< UProceduralMeshComponent > |
Procedural mesh that is generated from the anchor geometry and has the guardian material applied.
Signature
TObjectPtr<UProceduralMeshComponent> AMRUKGuardian::GuardianMeshComponent |
CreateGuardian
(
GuardianMesh
)
|
Attaches the procedural mesh component to this actor.
Signature
void AMRUKGuardian::CreateGuardian(UProceduralMeshComponent *GuardianMesh) Parameters GuardianMesh: UProceduralMeshComponent *
The mesh to attach.
Returns void |