bEnabled
: bool |
Signature
bool UOculusXRAsyncAction_SetAnchorComponentStatus::bEnabled |
ComponentType
: EOculusXRSpaceComponentType |
Signature
EOculusXRSpaceComponentType UOculusXRAsyncAction_SetAnchorComponentStatus::ComponentType |
Failure
: FOculusXR_LatentAction_SetComponentStatus_Failure |
Signature
FOculusXR_LatentAction_SetComponentStatus_Failure UOculusXRAsyncAction_SetAnchorComponentStatus::Failure |
Success
: FOculusXR_LatentAction_SetComponentStatus_Success |
Signature
FOculusXR_LatentAction_SetComponentStatus_Success UOculusXRAsyncAction_SetAnchorComponentStatus::Success |
TargetActor
: AActor * |
Signature
AActor* UOculusXRAsyncAction_SetAnchorComponentStatus::TargetActor |
TargetAnchorComponent
: UOculusXRAnchorComponent * |
Signature
UOculusXRAnchorComponent* UOculusXRAsyncAction_SetAnchorComponentStatus::TargetAnchorComponent |
Activate
()
|
Signature
virtual void UOculusXRAsyncAction_SetAnchorComponentStatus::Activate() override Returns void |
OculusXRAsyncSetAnchorComponentStatus
(
TargetActor
, ComponentType
, bEnabled
)
|
Signature
static UOculusXRAsyncAction_SetAnchorComponentStatus * UOculusXRAsyncAction_SetAnchorComponentStatus::OculusXRAsyncSetAnchorComponentStatus(AActor *TargetActor, EOculusXRSpaceComponentType ComponentType, bool bEnabled) Parameters |