PlayerNameTagSpawnerFusion Class
The class responsible for the networking part of spawning a player's name tag when using the Photon Fusion networking framework.
It implements the INameTagSpawner interface and is used by PlayerNameTagSpawner which handles the non-networking logic.
Indicates whether this player has fully connected to the game/app room.
You can use this to determine when to spawn the name tag. An implementation of the INameTagSpawner interface.
void Spawn ( string playerName )
Spawns the name tag with the given username for this player.
An implementation of the INameTagSpawner interface.
ParametersplayerNameThe selected username for this player.