CollisionInteractionRegistry Class
The CollisionsInteractableRegistry maintains a collision map for any Rigidbody-Interactables pair that utilizes Unity Colliders for overlap checks.
CollisionInteractionRegistry ( )
virtual override void Register ( TInteractable interactable )
virtual override void Unregister ( TInteractable interactable )
Returns a filtered collection of interactables.
ParametersinteractorOnly interactables that can be selected by this interactor will be returned