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API reference
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ShadowHand Class

A thin HandJoint skeleton implementation that can be used for computing world joints from local joints data.

Member Functions

ShadowHand ( )
Pose GetLocalPose
( HandJointId handJointId )
void SetLocalPose
( HandJointId jointId,
Pose pose )
Pose GetWorldPose
( HandJointId jointId )
Pose GetRoot ( )
void SetRoot
( Pose rootPose )
float GetRootScale ( )
void SetRootScale
( float scale )
void Copy
( ShadowHand hand )
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