API reference
API reference
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HandRayPinchGlow Class

Extends MonoBehaviour
HandRayPinchGlow controls the glow properties of the OculusHand material to get a glow effect when the user is using Pinch Ray.

Member Enumerations

Enumeration GlowType

Fill
= 17
Outline
= 18
Both
= 16

Protected Fields

bool _started[Get]

Protected Functions

virtual void Awake ( )
virtual void Start ( )
virtual void OnEnable ( )
virtual void OnDisable ( )

Member Functions

void InjectAllHandRayPinchGlow
( IHand hand,
RayInteractor interactor,
Color color,
GlowType glowType )
void InjectHand
( IHand hand )
void InjectRayInteractor
( RayInteractor interactor )
void InjectMaterialPropertyBlockEditor
( MaterialPropertyBlockEditor materialEditor )
void InjectGlowColor
( Color color )
void InjectGlowType
( GlowType glowType )
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