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HandPokeLimiterVisual Class

Extends MonoBehaviour
HandPokeInteractorVisual forwards the finger state of an associated HandPokeInteractor to a HandGrabModifier to lock and unlock finger joints in the modifier's target hand data.

Protected Fields

bool _started[Get]

Protected Functions

virtual void Awake ( )
virtual void Start ( )
virtual void OnEnable ( )
virtual void OnDisable ( )
virtual void LateUpdate ( )

Member Functions

void InjectAllHandPokeLimiterVisual
( IHand hand,
PokeInteractor pokeInteractor,
SyntheticHand syntheticHand )
void InjectHand
( IHand hand )
void InjectPokeInteractor
( PokeInteractor pokeInteractor )
void InjectSyntheticHand
( SyntheticHand syntheticHand )
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