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PositionPinningConfig Class

Position pinning is applied to surface motion during drag.
Useful for adding a sense of friction to initial drag motion.

Fields

bool Enabled[Get]
The distance over which a poke interactor drag motion will be remapped to the surface (in meters).
The poke interactor position will be remapped along this curve from the initial touch point to the current position on surface.
In cases where a resync is necessary between the pinned position and the unpinned position, this time-based curve will be used.
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