override HandDataAsset | DataAsset[Get] |
Handedness | Handedness[Get] |
List< Transform > | JointTransforms[Get] |
void | Awake ( ) |
override void | Start ( ) |
override void | UpdateData ( ) |
Transform | GetTransformFor ( HandJointId jointId ) |
| override HandDataAsset Oculus.Interaction.Input.FromHandPrefabDataSource.DataAsset |
|---|
No description available.
|
| Handedness Oculus.Interaction.Input.FromHandPrefabDataSource.Handedness |
|---|
No description available.
|
| List<Transform> Oculus.Interaction.Input.FromHandPrefabDataSource.JointTransforms |
|---|
No description available.
|
| virtual void Oculus.Interaction.Input.FromHandPrefabDataSource.Awake ( ) |
|---|
No description available.
|
| override void Oculus.Interaction.Input.FromHandPrefabDataSource.Start ( ) |
|---|
No description available.
|
| override void Oculus.Interaction.Input.FromHandPrefabDataSource.UpdateData ( ) |
|---|
No description available.
|
| Transform Oculus.Interaction.Input.FromHandPrefabDataSource.GetTransformFor ( HandJointId jointId ) |
|---|
No description available.
|