API reference

AutoMoveTowardsTarget Class

This IMovement stores the initial Pose, and in case of an aborted movement it will finish it itself.
Oculus::Interaction::AutoMoveTowardsTarget extends Oculus.Interaction.IMovement.

Overview

Properties

Pose
Pose[Get]
bool
Stopped[Get]
bool
int

Data Fields

Public Member Functions

AutoMoveTowardsTarget
( PoseTravelData travellingData,
IPointableElement pointableElement )
void
MoveTo
( Pose target )
void
UpdateTarget
( Pose target )
void
StopAndSetPose
( Pose pose )
void
Tick ( )

Details

Properties

Pose Oculus.Interaction.AutoMoveTowardsTarget.Pose
No description available.
bool Oculus.Interaction.AutoMoveTowardsTarget.Stopped
No description available.
bool Oculus.Interaction.AutoMoveTowardsTarget.Aborting
No description available.
int Oculus.Interaction.AutoMoveTowardsTarget.Identifier
No description available.

Fields

Action<AutoMoveTowardsTarget> Oculus.Interaction.AutoMoveTowardsTarget.WhenAborted
No description available.

Member Functions

Oculus.Interaction.AutoMoveTowardsTarget.AutoMoveTowardsTarget
( PoseTravelData travellingData,
IPointableElement pointableElement )
No description available.
void Oculus.Interaction.AutoMoveTowardsTarget.MoveTo
( Pose target )
No description available.
void Oculus.Interaction.AutoMoveTowardsTarget.UpdateTarget
( Pose target )
No description available.
void Oculus.Interaction.AutoMoveTowardsTarget.StopAndSetPose
( Pose pose )
No description available.
void Oculus.Interaction.AutoMoveTowardsTarget.Tick ( )
No description available.