API reference

InteractableGroup Class

This class implements higher level logic to share the number of max max interactors acting on this group of interactors at a time.
Oculus::Interaction::InteractableGroup extends MonoBehaviour.

Overview

Properties

object
Data[Get]

Object Data

bool

Object Data

void
Awake ( )
void
Start ( )
void
void

Public Member Functions

void
InjectAllInteractableGroup
( List< IInteractable > interactables )
void
InjectInteractables
( List< IInteractable > interactables )
void
InjectOptionalData
( object data )

Details

Properties

object Oculus.Interaction.InteractableGroup.Data
No description available.

Object Data

bool Oculus.Interaction.InteractableGroup._started
No description available.

Object Data

virtual void Oculus.Interaction.InteractableGroup.Awake ( )
No description available.
virtual void Oculus.Interaction.InteractableGroup.Start ( )
No description available.
virtual void Oculus.Interaction.InteractableGroup.OnEnable ( )
No description available.
virtual void Oculus.Interaction.InteractableGroup.OnDisable ( )
No description available.

Member Functions

void Oculus.Interaction.InteractableGroup.InjectAllInteractableGroup
( List< IInteractable > interactables )
No description available.
void Oculus.Interaction.InteractableGroup.InjectInteractables
( List< IInteractable > interactables )
No description available.
void Oculus.Interaction.InteractableGroup.InjectOptionalData
( object data )
No description available.