override void | Start ( ) |
override void | Apply ( HandDataAsset data ) |
void | SetHistoryOffset ( int offset ) |
void | InjectAllJointHistoryHand ( UpdateModeFlags updateMode, IDataSource updateAfter, DataModifier< HandDataAsset > modifyDataFromSource, bool applyModifier, int historyLength, int historyOffset ) |
void | InjectHistoryLength ( int historyLength ) |
| override void Oculus.Interaction.Input.JointRotationHistoryHand.Start ( ) |
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No description available.
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| override void Oculus.Interaction.Input.JointRotationHistoryHand.Apply ( HandDataAsset data ) |
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No description available.
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| void Oculus.Interaction.Input.JointRotationHistoryHand.SetHistoryOffset ( int offset ) |
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No description available.
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| void Oculus.Interaction.Input.JointRotationHistoryHand.InjectAllJointHistoryHand ( UpdateModeFlags updateMode, IDataSource updateAfter, DataModifier< HandDataAsset > modifyDataFromSource, bool applyModifier, int historyLength, int historyOffset ) |
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No description available.
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| void Oculus.Interaction.Input.JointRotationHistoryHand.InjectHistoryLength ( int historyLength ) |
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No description available.
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