enum | MeshComplexityLevel { MeshComplexityLevel.VerySimple , MeshComplexityLevel.Simple , MeshComplexityLevel.Normal , MeshComplexityLevel.Detailed , MeshComplexityLevel.VeryDetailed } Controls the number of triangles in the vignette mesh. |
enum | FalloffType { } Controls the falloff appearance. |
float | VignetteFieldOfView[Get] |
float | VignetteAspectRatio[Get] |
float | |
Color | VignetteColor[Get] |
VerySimple | |
Simple | |
Normal | |
Detailed | |
VeryDetailed |
Linear | |
Quadratic |
| float OVRVignette.VignetteFieldOfView |
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No description available.
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| float OVRVignette.VignetteAspectRatio |
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No description available.
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| float OVRVignette.VignetteFalloffDegrees |
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No description available.
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| Color OVRVignette.VignetteColor |
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No description available.
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