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HandSphereMap Class

Generate a mapping of joints to spheres from a HandPrefabDataSource that has a set of transforms representing sphere positions and radii.
Oculus::Interaction::HandSphereMap extends MonoBehaviour.
Oculus::Interaction::HandSphereMap extends Oculus.Interaction.IHandSphereMap.

Overview

Object Data

void
Awake ( )
void
Start ( )

Public Member Functions

void
GetSpheres
( Handedness handedness,
HandJointId joint,
Pose pose,
float scale,
List< HandSphere > spheres )

Details

Fields

FromHandPrefabDataSource Oculus.Interaction.HandSphereMap._handPrefabDataSource
No description available.

Object Data

virtual void Oculus.Interaction.HandSphereMap.Awake ( )
No description available.
virtual void Oculus.Interaction.HandSphereMap.Start ( )
No description available.

Member Functions

void Oculus.Interaction.HandSphereMap.GetSpheres
( Handedness handedness,
HandJointId joint,
Pose pose,
float scale,
List< HandSphere > spheres )
No description available.
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