Camera | leftEyeCamera[Get] The left eye camera. |
Camera | rightEyeCamera[Get] The right eye camera. |
Transform | trackingSpace[Get] Provides a root transform for all anchors in tracking space. |
Transform | leftEyeAnchor[Get] Always coincides with the pose of the left eye. |
Transform | centerEyeAnchor[Get] Always coincides with average of the left and right eye poses. |
Transform | rightEyeAnchor[Get] Always coincides with the pose of the right eye. |
Transform | leftHandAnchor[Get] Always coincides with the pose of the left active input device. |
Transform | rightHandAnchor[Get] Always coincides with the pose of the right active input device. |
Transform | Coincides with the pose of the left input device if it is detached. |
Transform | Coincides with the pose of the left input device if it is detached. |
Transform | Coincides with the pose of the left controller when it is in a hand. |
Transform | Coincides with the pose of the left hand when it is on a controller. |
Transform | Coincides with the pose of the right controller when it is in a hand. |
Transform | Coincides with the pose of the right hand when it is on a controller. |
Transform | leftControllerAnchor[Get] Anchors controller pose to fix offset issues for the left hand. |
Transform | Anchors controller pose to fix offset issues for the right hand. |
Transform | trackerAnchor[Get] Always coincides with the pose of the sensor. |
System.Action< OVRCameraRig > | UpdatedAnchors ( ) Occurs when the eye pose anchors have been set. |
Action< Transform > | Occurs when the trackingSpace's transform changes. |
bool | usePerEyeCameras[Get] If true, separate cameras will be used for the left and right eyes. |
bool | If true, all tracked anchors are updated in FixedUpdate instead of Update to favor physics fidelity. |
bool | If true, the cameras on the eyeAnchors will be disabled. |
bool | _skipUpdate[Get] |
readonly string | trackingSpaceName[Get] |
readonly string | trackerAnchorName[Get] |
readonly string | leftEyeAnchorName[Get] |
readonly string | centerEyeAnchorName[Get] |
readonly string | rightEyeAnchorName[Get] |
readonly string | leftHandAnchorName[Get] |
readonly string | rightHandAnchorName[Get] |
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Camera | _centerEyeCamera[Get] |
Camera | _leftEyeCamera[Get] |
Camera | _rightEyeCamera[Get] |
Matrix4x4 |
void | Awake ( ) |
void | Start ( ) |
void | FixedUpdate ( ) |
void | Update ( ) |
void | OnDestroy ( ) |
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void | Checks for changes to trackingSpace's transform and, if it has changed, raises the TrackingSpaceChanged event. |
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Matrix4x4 |
Camera OVRCameraRig.leftEyeCamera |
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The left eye camera. |
Camera OVRCameraRig.rightEyeCamera |
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The right eye camera. |
Transform OVRCameraRig.trackingSpace |
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Provides a root transform for all anchors in tracking space. |
Transform OVRCameraRig.leftEyeAnchor |
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Always coincides with the pose of the left eye. |
Transform OVRCameraRig.centerEyeAnchor |
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Always coincides with average of the left and right eye poses. |
Transform OVRCameraRig.rightEyeAnchor |
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Always coincides with the pose of the right eye. |
Transform OVRCameraRig.leftHandAnchor |
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Always coincides with the pose of the left active input device. |
Transform OVRCameraRig.rightHandAnchor |
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Always coincides with the pose of the right active input device. |
Transform OVRCameraRig.leftHandAnchorDetached |
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Coincides with the pose of the left input device if it is detached. |
Transform OVRCameraRig.rightHandAnchorDetached |
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Coincides with the pose of the left input device if it is detached. |
Transform OVRCameraRig.leftControllerInHandAnchor |
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Coincides with the pose of the left controller when it is in a hand. |
Transform OVRCameraRig.leftHandOnControllerAnchor |
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Coincides with the pose of the left hand when it is on a controller. |
Transform OVRCameraRig.rightControllerInHandAnchor |
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Coincides with the pose of the right controller when it is in a hand. |
Transform OVRCameraRig.rightHandOnControllerAnchor |
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Coincides with the pose of the right hand when it is on a controller. |
Transform OVRCameraRig.leftControllerAnchor |
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Anchors controller pose to fix offset issues for the left hand. |
Transform OVRCameraRig.rightControllerAnchor |
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Anchors controller pose to fix offset issues for the right hand. |
Transform OVRCameraRig.trackerAnchor |
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Always coincides with the pose of the sensor. |
System.Action<OVRCameraRig> OVRCameraRig.UpdatedAnchors ( ) |
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Occurs when the eye pose anchors have been set. |
Action<Transform> OVRCameraRig.TrackingSpaceChanged ( ) |
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Occurs when the trackingSpace's transform changes. This event provides a single argument: the Transform of the tracking space. This is the same as the trackingSpace property. |
bool OVRCameraRig.usePerEyeCameras |
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If true, separate cameras will be used for the left and right eyes. |
bool OVRCameraRig.useFixedUpdateForTracking |
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If true, all tracked anchors are updated in FixedUpdate instead of Update to favor physics fidelity. Note: : This will cause visible judder unless you tick exactly once per frame using a custom physics update, because you'll be sampling the position at different times into each frame. |
bool OVRCameraRig.disableEyeAnchorCameras |
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If true, the cameras on the eyeAnchors will be disabled. Note: : The main camera of the game will be used to provide VR rendering. And the tracking space anchors will still be updated to provide reference poses. |
bool OVRCameraRig._skipUpdate |
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No description available.
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readonly string OVRCameraRig.trackingSpaceName |
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No description available.
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readonly string OVRCameraRig.trackerAnchorName |
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No description available.
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readonly string OVRCameraRig.leftEyeAnchorName |
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No description available.
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readonly string OVRCameraRig.centerEyeAnchorName |
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No description available.
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readonly string OVRCameraRig.rightEyeAnchorName |
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No description available.
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readonly string OVRCameraRig.leftHandAnchorName |
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No description available.
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readonly string OVRCameraRig.rightHandAnchorName |
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No description available.
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readonly string OVRCameraRig.leftControllerAnchorName |
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No description available.
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readonly string OVRCameraRig.rightControllerAnchorName |
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No description available.
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readonly string OVRCameraRig.leftHandAnchorDetachedName |
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No description available.
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readonly string OVRCameraRig.rightHandAnchorDetachedName |
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No description available.
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readonly string OVRCameraRig.leftControllerInHandAnchorName |
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No description available.
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readonly string OVRCameraRig.leftHandOnControllerAnchorName |
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No description available.
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readonly string OVRCameraRig.rightControllerInHandAnchorName |
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No description available.
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readonly string OVRCameraRig.rightHandOnControllerAnchorName |
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No description available.
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Camera OVRCameraRig._centerEyeCamera |
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No description available.
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Camera OVRCameraRig._leftEyeCamera |
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No description available.
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Camera OVRCameraRig._rightEyeCamera |
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No description available.
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Matrix4x4 OVRCameraRig._previousTrackingSpaceTransform |
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No description available.
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virtual void OVRCameraRig.Awake ( ) |
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No description available.
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virtual void OVRCameraRig.Start ( ) |
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No description available.
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virtual void OVRCameraRig.FixedUpdate ( ) |
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No description available.
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virtual void OVRCameraRig.Update ( ) |
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No description available.
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virtual void OVRCameraRig.OnDestroy ( ) |
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No description available.
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virtual void OVRCameraRig.UpdateAnchors ( bool updateEyeAnchors, bool updateHandAnchors ) |
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No description available.
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virtual void OVRCameraRig.OnBeforeRenderCallback ( ) |
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No description available.
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virtual void OVRCameraRig.CheckForTrackingSpaceChangesAndRaiseEvent ( ) |
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Checks for changes to trackingSpace's transform and, if it has changed, raises the TrackingSpaceChanged event. This method compares the trackingSpace transform's localToWorldMatrix matrix against its value during the last invocation of this method. If trackingSpace is null, this method has no effect. |
virtual void OVRCameraRig.RaiseUpdatedAnchorsEvent ( ) |
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No description available.
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virtual Transform OVRCameraRig.ConfigureAnchor ( Transform root, string name ) |
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No description available.
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void OVRCameraRig.CheckForAnchorsInParent ( ) |
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No description available.
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virtual void OVRCameraRig.EnsureGameObjectIntegrity ( ) |
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No description available.
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virtual Matrix4x4 OVRCameraRig.ComputeTrackReferenceMatrix ( ) |
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No description available.
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