API reference
API reference
Select your platform
No SDKs available
No versions available

HandPointerPose Class

Sets the origin of the ray used by hand ray interactors.
Oculus::Interaction::HandPointerPose extends MonoBehaviour.
Oculus::Interaction::HandPointerPose extends Oculus.Interaction.IActiveState.

Overview

Properties

Hand[Get]
bool
Active[Get]

Object Data

bool

Object Data

void
Awake ( )
void
Start ( )
void
void

Public Member Functions

void
InjectAllHandPointerPose
( IHand hand,
Vector3 offset )
void
InjectHand
( IHand hand )
void
InjectOffset
( Vector3 offset )

Details

Properties

IHand Oculus.Interaction.HandPointerPose.Hand
No description available.
bool Oculus.Interaction.HandPointerPose.Active
No description available.

Object Data

bool Oculus.Interaction.HandPointerPose._started
No description available.

Object Data

virtual void Oculus.Interaction.HandPointerPose.Awake ( )
No description available.
virtual void Oculus.Interaction.HandPointerPose.Start ( )
No description available.
virtual void Oculus.Interaction.HandPointerPose.OnEnable ( )
No description available.
virtual void Oculus.Interaction.HandPointerPose.OnDisable ( )
No description available.

Member Functions

void Oculus.Interaction.HandPointerPose.InjectAllHandPointerPose
( IHand hand,
Vector3 offset )
No description available.
void Oculus.Interaction.HandPointerPose.InjectHand
( IHand hand )
No description available.
void Oculus.Interaction.HandPointerPose.InjectOffset
( Vector3 offset )
No description available.
Did you find this page helpful?
Thumbs up icon
Thumbs down icon