override void | Apply ( HandDataAsset data ) |
void | InjectAllFixedScaleDataModifier ( UpdateModeFlags updateMode, IDataSource updateAfter, DataModifier< HandDataAsset > modifyDataFromSource, bool applyModifier, float scale ) |
void | InjectScale ( float scale ) |
override void Oculus.Interaction.Input.FixedScaleHand.Apply ( HandDataAsset data ) |
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No description available.
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void Oculus.Interaction.Input.FixedScaleHand.InjectAllFixedScaleDataModifier ( UpdateModeFlags updateMode, IDataSource updateAfter, DataModifier< HandDataAsset > modifyDataFromSource, bool applyModifier, float scale ) |
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No description available.
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void Oculus.Interaction.Input.FixedScaleHand.InjectScale ( float scale ) |
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No description available.
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