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OneGrabPhysicsJointTransformer Class

A Transformer that moves the target using Physics joints Updates an internal kinematic rigidbody attached with a joint to the grabbable.
Oculus::Interaction::OneGrabPhysicsJointTransformer extends MonoBehaviour.
Oculus::Interaction::OneGrabPhysicsJointTransformer extends Oculus.Interaction.ITransformer.

Overview

Properties

Public Member Functions

void
Initialize
( IGrabbable grabbable )
void
void
void
void
InjectOptionalCustomJoint
( ConfigurableJoint customJoint )
void
InjectOptionalRigidbodiesRoot
( Transform rigidbodiesRoot )

Object Data

GameObject
Creates a disabled GameObject for holding the data of the desired custom joint.

Details

Detailed Description

It also supports adding custom joints for grabbing to improve stability on some constrained grabs.

Properties

bool Oculus.Interaction.OneGrabPhysicsJointTransformer.IsKinematicGrab
No description available.

Member Functions

void Oculus.Interaction.OneGrabPhysicsJointTransformer.Initialize
( IGrabbable grabbable )
No description available.
void Oculus.Interaction.OneGrabPhysicsJointTransformer.BeginTransform ( )
No description available.
void Oculus.Interaction.OneGrabPhysicsJointTransformer.UpdateTransform ( )
No description available.
void Oculus.Interaction.OneGrabPhysicsJointTransformer.EndTransform ( )
No description available.
void Oculus.Interaction.OneGrabPhysicsJointTransformer.InjectOptionalCustomJoint
( ConfigurableJoint customJoint )
No description available.
void Oculus.Interaction.OneGrabPhysicsJointTransformer.InjectOptionalRigidbodiesRoot
( Transform rigidbodiesRoot )
No description available.

Object Data

GameObject Oculus.Interaction.OneGrabPhysicsJointTransformer.CreateJointHolder ( )
Creates a disabled GameObject for holding the data of the desired custom joint.
Returns
A children GameObject for holding joint data.
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