static void | LockKinematic ( this Rigidbody rigidbody ) Locks to true the kinematic state of the Rigidbody this method is called on. |
static void | UnlockKinematic ( this Rigidbody rigidbody ) Unlocks the kinematic state of the Rigidbody this method is called on. |
static void Oculus.Interaction.RigidbodyKinematicLockerExtension.LockKinematic ( this Rigidbody rigidbody ) |
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Locks to true the kinematic state of the Rigidbody this method is called on. If the Rigidbody does not have a RigidbodyKinematicLocker component, it adds one. Parameters rigidbody The Rigidbody to lock the kinematic state on. |
static void Oculus.Interaction.RigidbodyKinematicLockerExtension.UnlockKinematic ( this Rigidbody rigidbody ) |
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Unlocks the kinematic state of the Rigidbody this method is called on. If the Rigidbody does not have a RigidbodyKinematicLocker component, it logs an error. Parameters rigidbody The Rigidbody to unlock the kinematic state on. |