API reference

RigidbodyKinematicLockerExtension Class

Extension methods for Rigidbody to easily manage kinematic locking through the RigidbodyKinematicLocker component.

Overview

Static Public Member Functions

static void
LockKinematic
( this Rigidbody rigidbody )
Locks to true the kinematic state of the Rigidbody this method is called on.
static void
UnlockKinematic
( this Rigidbody rigidbody )
Unlocks the kinematic state of the Rigidbody this method is called on.

Details

Static Member Functions

static void Oculus.Interaction.RigidbodyKinematicLockerExtension.LockKinematic
( this Rigidbody rigidbody )
Locks to true the kinematic state of the Rigidbody this method is called on.
If the Rigidbody does not have a RigidbodyKinematicLocker component, it adds one.
Parameters
rigidbody
The Rigidbody to lock the kinematic state on.
static void Oculus.Interaction.RigidbodyKinematicLockerExtension.UnlockKinematic
( this Rigidbody rigidbody )
Unlocks the kinematic state of the Rigidbody this method is called on.
If the Rigidbody does not have a RigidbodyKinematicLocker component, it logs an error.
Parameters
rigidbody
The Rigidbody to unlock the kinematic state on.