void | InjectAllActiveStateTracker ( IActiveState activeState ) |
void | InjectActiveState ( IActiveState activeState ) |
void | InjectOptionalIncludeChildrenAsDependents ( bool includeChildrenAsDependents ) |
void | InjectOptionalGameObjects ( List< GameObject > gameObjects ) |
void | InjectOptionalMonoBehaviours ( List< MonoBehaviour > monoBehaviours ) |
| virtual void Oculus.Interaction.ActiveStateTracker.Awake ( ) |
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No description available.
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| virtual void Oculus.Interaction.ActiveStateTracker.Start ( ) |
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No description available.
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| virtual void Oculus.Interaction.ActiveStateTracker.Update ( ) |
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No description available.
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| void Oculus.Interaction.ActiveStateTracker.InjectAllActiveStateTracker ( IActiveState activeState ) |
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No description available.
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| void Oculus.Interaction.ActiveStateTracker.InjectActiveState ( IActiveState activeState ) |
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No description available.
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| void Oculus.Interaction.ActiveStateTracker.InjectOptionalIncludeChildrenAsDependents ( bool includeChildrenAsDependents ) |
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No description available.
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| void Oculus.Interaction.ActiveStateTracker.InjectOptionalGameObjects ( List< GameObject > gameObjects ) |
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No description available.
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| void Oculus.Interaction.ActiveStateTracker.InjectOptionalMonoBehaviours ( List< MonoBehaviour > monoBehaviours ) |
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No description available.
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