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ControllerPointerPose Class

The origin of the ray used by controller ray interactors.
Oculus::Interaction::ControllerPointerPose extends MonoBehaviour.
Oculus::Interaction::ControllerPointerPose extends Oculus.Interaction.IActiveState.

Overview

Properties

Object Data

bool

Object Data

void
Awake ( )
void
Start ( )
void
void

Public Member Functions

void
void
InjectOffset
( Vector3 offset )
void
InjectAllHandPointerPose
( IController controller,
Vector3 offset )

Details

Properties

IController Oculus.Interaction.ControllerPointerPose.Controller
No description available.
bool Oculus.Interaction.ControllerPointerPose.Active
No description available.

Object Data

bool Oculus.Interaction.ControllerPointerPose._started
No description available.

Object Data

virtual void Oculus.Interaction.ControllerPointerPose.Awake ( )
No description available.
virtual void Oculus.Interaction.ControllerPointerPose.Start ( )
No description available.
virtual void Oculus.Interaction.ControllerPointerPose.OnEnable ( )
No description available.
virtual void Oculus.Interaction.ControllerPointerPose.OnDisable ( )
No description available.

Member Functions

void Oculus.Interaction.ControllerPointerPose.InjectController
( IController controller )
No description available.
void Oculus.Interaction.ControllerPointerPose.InjectOffset
( Vector3 offset )
No description available.
void Oculus.Interaction.ControllerPointerPose.InjectAllHandPointerPose
( IController controller,
Vector3 offset )
No description available.
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