Awake
()
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Signature
virtual void Oculus.Interaction.AngularSizeScaler.Awake() Returns void |
CalculateBaseScale
(
minElementSize
, targetVisualAngleDegrees
, refDistance
)
|
Calculate the required base scale for a given minimum UI element size at reference distance
Signature
static float Oculus.Interaction.AngularSizeScaler.CalculateBaseScale(float minElementSize, float targetVisualAngleDegrees, float refDistance) Parameters targetVisualAngleDegrees: float
Target visual angle in degrees (e.g., 3.0 for 3 degrees)
refDistance: float
Reference distance in meters
Returns float
Required base scale value
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