Hand
: IHand
[Get] |
Gets the IHand implementation associated with this instance.
This property is crucial for accessing hand-specific data required for grab detection.
Signature
IHand Oculus.Interaction.GrabAPI.HandGrabAPI.Hand |
Hmd
: IHmd
[Get] |
Signature
IHmd Oculus.Interaction.GrabAPI.HandGrabAPI.Hmd |
Awake
()
|
Signature
virtual void Oculus.Interaction.GrabAPI.HandGrabAPI.Awake() Returns void |
Start
()
|
Signature
virtual void Oculus.Interaction.GrabAPI.HandGrabAPI.Start() Returns void |
GetFingerIsGrabbing
(
finger
)
|
Checks if a specific finger is currently grabbing.
Signature
bool Oculus.Interaction.GrabAPI.HandGrabAPI.GetFingerIsGrabbing(HandFinger finger) Parameters finger: HandFinger
The finger to check for grabbing status.
Returns bool
True if the specified finger is grabbing; otherwise, false.
|
GetFingerIsPalmGrabbing
(
finger
)
|
Signature
bool Oculus.Interaction.GrabAPI.HandGrabAPI.GetFingerIsPalmGrabbing(HandFinger finger) Parameters finger: HandFingerReturns bool |
GetFingerPalmStrength
(
finger
)
|
Retrieves the strength of the palm grab for a specific finger.
Signature
float Oculus.Interaction.GrabAPI.HandGrabAPI.GetFingerPalmStrength(HandFinger finger) Parameters finger: HandFinger
The HandFinger to check the palm grab strength for.
Returns float
A float representing the palm grab strength, where higher values indicate a stronger grab.
|
GetFingerPinchDistance
(
finger
)
|
Retrieves the distance between the thumb and the specified finger during a pinch gesture.
Signature
float Oculus.Interaction.GrabAPI.HandGrabAPI.GetFingerPinchDistance(HandFinger finger) Parameters finger: HandFinger
The HandFinger to measure the distance from the thumb.
Returns float
A float representing the distance between the thumb and the specified finger during a pinch.
|
GetFingerPinchPercent
(
finger
)
|
Retrieves the percentage of completion for a pinch gesture for a specific finger.
Signature
float Oculus.Interaction.GrabAPI.HandGrabAPI.GetFingerPinchPercent(HandFinger finger) Parameters finger: HandFinger
The HandFinger to check the pinch percentage for.
Returns float
A float representing the percentage of the pinch completion.
|
GetFingerPinchStrength
(
finger
)
|
Retrieves the strength of the pinch grab for a specific finger.
Signature
float Oculus.Interaction.GrabAPI.HandGrabAPI.GetFingerPinchStrength(HandFinger finger) Parameters finger: HandFinger
The HandFinger to check the pinch strength for.
Returns float
A float representing the pinch strength, where higher values indicate a stronger pinch.
|
GetHandPalmScore
(
fingers
, includeGrabbing
)
|
Retrieves the overall score of how well the hand is performing a palm grab based on specified rules.
Signature
float Oculus.Interaction.GrabAPI.HandGrabAPI.GetHandPalmScore(in GrabbingRule fingers, bool includeGrabbing=true) Parameters includeGrabbing: bool
Indicates whether to include currently grabbing fingers in the score calculation.
Returns float
A float representing the palm grab score, where higher values indicate a stronger grab.
|
GetHandPinchScore
(
fingers
, includePinching
)
|
Retrieves the overall score of how well the hand is performing a pinch grab based on specified rules.
Signature
float Oculus.Interaction.GrabAPI.HandGrabAPI.GetHandPinchScore(in GrabbingRule fingers, bool includePinching=true) Parameters includePinching: bool
Indicates whether to include currently pinching fingers in the score calculation.
Returns float
A float representing the pinch grab score, where higher values indicate a stronger grab.
|
GetPalmCenter
()
|
Calculates the center position of the palm grab based on the wrist offset.
Signature
Vector3 Oculus.Interaction.GrabAPI.HandGrabAPI.GetPalmCenter() Returns Vector3
The world position of the palm center.
|
GetPinchCenter
()
|
Calculates the center position of the pinch grab based on the wrist offset.
Signature
Vector3 Oculus.Interaction.GrabAPI.HandGrabAPI.GetPinchCenter() Returns Vector3
The world position of the pinch center.
|
GetPinchGrabParam
(
paramId
)
|
Signature
float Oculus.Interaction.GrabAPI.HandGrabAPI.GetPinchGrabParam(PinchGrabParam paramId) Parameters paramId: PinchGrabParamReturns float |
HandPalmGrabbingFingers
()
|
Returns the flags indicating which fingers are currently performing a palm grab.
Signature
HandFingerFlags Oculus.Interaction.GrabAPI.HandGrabAPI.HandPalmGrabbingFingers() Returns HandFingerFlags
A HandFingerFlags value representing the fingers involved in palm grabs.
|
HandPinchGrabbingFingers
()
|
Returns the flags indicating which fingers are currently performing a pinch grab.
Signature
HandFingerFlags Oculus.Interaction.GrabAPI.HandGrabAPI.HandPinchGrabbingFingers() Returns HandFingerFlags
A HandFingerFlags value representing the fingers involved in pinch grabs.
|
InjectAllHandGrabAPI
(
hand
)
|
Injects custom IHand implementations for the HandGrabAPI.
This method facilitates unit testing.
Signature
void Oculus.Interaction.GrabAPI.HandGrabAPI.InjectAllHandGrabAPI(IHand hand) Parameters Returns void |
InjectHand
(
hand
)
|
Signature
void Oculus.Interaction.GrabAPI.HandGrabAPI.InjectHand(IHand hand) Parameters hand: IHandReturns void |
InjectOptionalFingerGrabAPI
(
fingerGrabAPI
)
|
Injects an optional custom implementation for the palm grab API.
Signature
void Oculus.Interaction.GrabAPI.HandGrabAPI.InjectOptionalFingerGrabAPI(IFingerAPI fingerGrabAPI) Parameters Returns void |
InjectOptionalFingerPinchAPI
(
fingerPinchAPI
)
|
Injects an optional custom implementation for the pinch grab API.
Signature
void Oculus.Interaction.GrabAPI.HandGrabAPI.InjectOptionalFingerPinchAPI(IFingerAPI fingerPinchAPI) Parameters Returns void |
InjectOptionalHmd
(
hmd
)
|
Signature
void Oculus.Interaction.GrabAPI.HandGrabAPI.InjectOptionalHmd(IHmd hmd) Parameters hmd: IHmdReturns void |
IsHandPalmGrabbing
(
fingers
)
|
Determines if the hand is currently performing a palm grab according to the specified rules.
Signature
bool Oculus.Interaction.GrabAPI.HandGrabAPI.IsHandPalmGrabbing(in GrabbingRule fingers) Parameters Returns bool
True if the hand meets the palm grab conditions; otherwise, false.
|
IsHandPinchGrabbing
(
fingers
)
|
Determines if the hand is currently performing a pinch grab according to the specified rules.
Signature
bool Oculus.Interaction.GrabAPI.HandGrabAPI.IsHandPinchGrabbing(in GrabbingRule fingers) Parameters Returns bool
True if the hand meets the pinch grab conditions; otherwise, false.
|
IsHandSelectPalmFingersChanged
(
fingers
)
|
Determines whether the state of any of the finger grabs have changed this frame to the target grabbing state (on/off).
Signature
bool Oculus.Interaction.GrabAPI.HandGrabAPI.IsHandSelectPalmFingersChanged(in GrabbingRule fingers) Parameters Returns bool
True if any finger's grab state has changed according to the rules; otherwise, false.
|
IsHandSelectPinchFingersChanged
(
fingers
)
|
Determine whether the state of any of the finger pinches have changed this frame to the target pinching state (on/off).
Signature
bool Oculus.Interaction.GrabAPI.HandGrabAPI.IsHandSelectPinchFingersChanged(in GrabbingRule fingers) Parameters Returns bool
True if any finger's pinch state has changed according to the rules; otherwise, false.
|
IsHandUnselectPalmFingersChanged
(
fingers
)
|
Determines whether the state of any of the finger grabs have changed this frame to the target grabbing state (on/off).
Signature
bool Oculus.Interaction.GrabAPI.HandGrabAPI.IsHandUnselectPalmFingersChanged(in GrabbingRule fingers) Parameters Returns bool
True if any finger's grab state has changed according to the rules; otherwise, false.
|
IsHandUnselectPinchFingersChanged
(
fingers
)
|
Determines whether the state of any of the finger pinches have changed this frame to the target pinching state (on/off).
Signature
bool Oculus.Interaction.GrabAPI.HandGrabAPI.IsHandUnselectPinchFingersChanged(in GrabbingRule fingers) Parameters Returns bool
True if any finger's pinch state has changed according to the rules; otherwise, false.
|
IsSustainingGrab
(
fingers
, grabbingFingers
)
|
Determines if the grab condition is sustained based on the specified grabbing rules and current grabbing fingers.
Signature
bool Oculus.Interaction.GrabAPI.HandGrabAPI.IsSustainingGrab(in GrabbingRule fingers, HandFingerFlags grabbingFingers) Parameters grabbingFingers: HandFingerFlags
The current state of fingers that are grabbing.
Returns bool
True if the grab condition is sustained; otherwise, false.
|
SetPinchGrabParam
(
paramId
, paramVal
)
|
Signature
void Oculus.Interaction.GrabAPI.HandGrabAPI.SetPinchGrabParam(PinchGrabParam paramId, float paramVal) Parameters paramId: PinchGrabParamparamVal: floatReturns void |